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AI Insights · Timothy · July 2025

Top 5 Boxing Games in Portugal: Q2 2025 Performance

Explore the performance trends of the top 5 boxing games in Portugal during Q2 2025, with insights into downloads, revenue, and active users.

Top 5 Boxing Games in Portugal: Q2 2025 Performance

In the second quarter of 2025, the top boxing games in Portugal showcased diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these metrics.

I, The One - Fighting Games from Azur Interactive Games Limited saw fluctuating weekly downloads, starting at 761K and peaking at 990K by the end of June. Weekly revenue was sporadic, with a high of $18 in mid-May. Active users remained relatively stable, starting at 2K and gradually increasing to 2.4K.

Boss Fight. by BoomBit, Inc. experienced a significant rise in downloads, reaching over 1.6K in early June. Revenue was minimal, with occasional peaks at $17 and $11. Active user numbers grew steadily, from 9.1K to 13.7K.

Real Boxing 2 from Vivid Games S.A. maintained consistent revenue, averaging around $50 weekly, with a slight dip in mid-April. Downloads showed a modest increase, culminating in 555K at the quarter's end. Active users showed a small upward trend, ending at 817.

Arm Wrestling Master by GOODROID, Inc. had a consistent download rate, hovering around 100 to 400 weekly. Active users remained steady, with minor fluctuations around 2.7K.

WWE Mayhem from Reliance Games showed variable revenue, peaking at $205 in early June. Downloads were consistent but modest, while active users slightly decreased from 499 to 419.

For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025